XNA Game Dev blog #2
2011 05.12 XNA Game Dev blog #2 Category: Uncategorized / Tags: no tag / Add Comment Not much coding done recently, all I have changed is the scale of the planets/satellites to a random value that’s no bigger than their native texture size and 16×16. I think later I’ll...
XNA Game Dev Blog #1
I started playing with XNA today. After looking at the layout of how the XNA framework works I decided to give a shot at making a small game using it. That game being a simple space ship shooter style game. I started off by drawing some basic sprites, which...